Graphic Design (Eng) | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | GRD205 | ||||||||
Ders İsmi: | Web and Mobile Interface Design | ||||||||
Ders Yarıyılı: | Spring | ||||||||
Ders Kredileri: |
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Language of instruction: | English | ||||||||
Ders Koşulu: | |||||||||
Ders İş Deneyimini Gerektiriyor mu?: | No | ||||||||
Type of course: | Bölüm Seçmeli | ||||||||
Course Level: |
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Mode of Delivery: | E-Learning | ||||||||
Course Coordinator : | Öğr.Gör. BAŞAK ILDIZ YERLİKAYA | ||||||||
Course Lecturer(s): |
Öğr.Gör. BAŞAK ILDIZ YERLİKAYA Öğr.Gör. DEMET KOCA Asst. Prof. Dr. MUSTAFA HİKMET AYDINGÜLER |
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Course Assistants: |
Course Objectives: | To make creative, innovative, artistic interface designs for different devices and applications such as computers and mobile phones by examining the concept of interface design. To focus on the concepts of interaction, usability, readability and accessibility by examining the components of interface design. |
Course Content: | Web and mobile application designs will be examined, and features of interactive interface design will be emphasized. A prototype will be made in the context of interface design and user experience relationship. |
The students who have succeeded in this course;
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Week | Subject | Related Preparation |
1) | Sharing the general content of the course and conveying its purpose. | |
2) | What is the interface design? Examination of case studies. | Grafik Arayüz Tasarımı Paylaşım Platformları/ Web Siteleri/Forumları, |
3) | Creating a design idea. Design principles. | Grafik Tasarımda Tasarım Fikri, Gavin Ambrose |
4) | Components of interface design: typography, color, layout. | Grafik Tasarımda Sayfa Düzeni, Paul Harris, Gavin Ambrose |
5) | Components of interface design: typography, color, layout. | Grafik Tasarımda Sayfa Düzeni, Paul Harris, Gavin Ambrose |
6) | Introduction to web page design. | |
7) | Web vs mobil | İnteraktif Media Tasarımında Temel Adımlar (Oğuzhan Özcan) |
8) | Midterm week | |
9) | Mobile devices and user approach. | İnteraktif Media Tasarımında Temel Adımlar (Oğuzhan Özcan) |
10) | Icon and application design rules for mobile device operating systems. | İnteraktif Media Tasarımında Temel Adımlar (Oğuzhan Özcan) |
11) | Introduction to the final project. | |
12) | Evaluation of project implementation. | |
13) | Evaluation of project implementation. | |
14) | Final revision of final project |
Course Notes / Textbooks: | Grafik Tasarımda Tasarım Fikri, Gavin Ambrose Grafik Tasarımda Sayfa Düzeni, Paul Harris, Gavin Ambrose İnteraktif Media Tasarımında Temel Adımlar, Oğuzhan Özcan |
References: | Grafik Arayüz Tasarımı Paylaşım Platformları Dribble, Behance |
Ders Öğrenme Kazanımları | 1 |
2 |
3 |
4 |
5 |
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Program Outcomes | ||||||||||||||
1) To have knowledge and practice about basic theories and principles of communication, visual communication, design and graphic design | ||||||||||||||
2) To be able to criticise and evaluate applications related to graphic design and graphical communication | ||||||||||||||
3) To have a theoretical and practical infrastructure related to the field and able to solve any visual design problem | ||||||||||||||
4) To be able to create contemporary, effective visual expression language in design, to observe, understand and question changes in social and cultural structure | ||||||||||||||
5) Be able to develop advertising campaigns and concepts in advertising agencies, design studios, companies' advertising departments | ||||||||||||||
6) Be able to reveal creative, original, contemporary and aesthetic graphic design products and projects | ||||||||||||||
7) Be able to present and demonstrate projects and gain practical experience | ||||||||||||||
8) Be able to produce design applications in computer environment to graphic software | ||||||||||||||
9) To follow changing communication and design viewpoints, to develop professional knowledge and skills | ||||||||||||||
10) Be able to develop professional strategies and plans for all processes such as design idea, sketch, application printing and presentation | ||||||||||||||
11) Be able to design communication ways related to visual and linguistic narration | ||||||||||||||
12) Access to competence in team work in a harmonious, productive and effective manner | ||||||||||||||
13) Be able to use verbal, written and visual communication language effectively and correctly in order to prepare advanced presentations | ||||||||||||||
14) Gaining awareness of the need for lifelong learning in the field of graphic design | ||||||||||||||
15) To be able to provide continuity of knowledge and skill development related to the field |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have knowledge and practice about basic theories and principles of communication, visual communication, design and graphic design | |
2) | To be able to criticise and evaluate applications related to graphic design and graphical communication | |
3) | To have a theoretical and practical infrastructure related to the field and able to solve any visual design problem | |
4) | To be able to create contemporary, effective visual expression language in design, to observe, understand and question changes in social and cultural structure | |
5) | Be able to develop advertising campaigns and concepts in advertising agencies, design studios, companies' advertising departments | |
6) | Be able to reveal creative, original, contemporary and aesthetic graphic design products and projects | |
7) | Be able to present and demonstrate projects and gain practical experience | |
8) | Be able to produce design applications in computer environment to graphic software | |
9) | To follow changing communication and design viewpoints, to develop professional knowledge and skills | |
10) | Be able to develop professional strategies and plans for all processes such as design idea, sketch, application printing and presentation | |
11) | Be able to design communication ways related to visual and linguistic narration | |
12) | Access to competence in team work in a harmonious, productive and effective manner | |
13) | Be able to use verbal, written and visual communication language effectively and correctly in order to prepare advanced presentations | |
14) | Gaining awareness of the need for lifelong learning in the field of graphic design | |
15) | To be able to provide continuity of knowledge and skill development related to the field |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 20 |
Final | 1 | % 80 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 20 | |
PERCENTAGE OF FINAL WORK | % 80 | |
total | % 100 |