Digital Game Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | UEC102 | ||||||||
Ders İsmi: | Arabic | ||||||||
Ders Yarıyılı: |
Fall Spring |
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Ders Kredileri: |
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Language of instruction: | Turkish | ||||||||
Ders Koşulu: | |||||||||
Ders İş Deneyimini Gerektiriyor mu?: | No | ||||||||
Type of course: | Üniversite Seçmeli | ||||||||
Course Level: |
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Mode of Delivery: | |||||||||
Course Coordinator : | Öğr.Gör. MERYEM MENEKŞE | ||||||||
Course Lecturer(s): |
Öğr.Gör. SELEN ORTA Assoc. Prof. Dr. MUSTAFA AYDIN |
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Course Assistants: |
Course Objectives: | |
Course Content: |
The students who have succeeded in this course;
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Week | Subject | Related Preparation |
Course Notes / Textbooks: | |
References: | Kaynakçalar: 1. Arapça Fiil Cümlesi ve Karşıtsal Çözümlemesi, Candemir Doğan, İstanbul Aydın Üniversitesi Yayınlar 2017 İstanbul. 2. Arapça İsim Sıfat Tamlamaları ve İsim Cümlesi Kurulumu, Candemir Doğan, Ensar Neşriyat, 2012 İstanbul. 3. Arapça İsim Cümlesini Yeniden Yapılandıran Amiller, Candemir Doğan, Ensar Neşriyat, 2012 4. Arapça İsim Cümlesi ve Karşıtsal Çözümlemesi, Candemir Doğan, Kesit Yayınları, 2014 İstanbul 5. Silsiletu'l-Lisan” Arapça öğretim seti, (Arapçaya Giriş 1-2, Başlangıç Seviyesi 1-2, Orta Seviye),Akdem Yayınları,2013 6. Arapça Günlük İfadeler, Hazırlayan: Hüseyin Günday, Şener Şahin ve Cüneyt Şimşek, Alfa Aktüel Yayınları,2012 7. Uygulamalı Basın Arapçası, Nurettin Ceviz, Elif Yayınları, 2010 8. Alfabetik Türkçe- Arapça / Arapça- Türkçe Sözlük, Kadir Güneş, Mektep Yay, 2011 |
Ders Öğrenme Kazanımları | 1 |
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Program Outcomes | ||||||||||||||
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to. | ||||||||||||||
2) Gains the design background related to the field of game design expertise. | ||||||||||||||
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice. | ||||||||||||||
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems. | ||||||||||||||
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice. | ||||||||||||||
6) Have the competence to take an active role and responsibility individually and in teamwork. | ||||||||||||||
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning. | ||||||||||||||
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field. | ||||||||||||||
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues. | ||||||||||||||
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License. | ||||||||||||||
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works. | ||||||||||||||
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility. |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to. | |
2) | Gains the design background related to the field of game design expertise. | |
3) | Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice. | |
4) | Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems. | |
5) | Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice. | |
6) | Have the competence to take an active role and responsibility individually and in teamwork. | |
7) | By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning. | |
8) | By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field. | |
9) | By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues. | |
10) | Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License. | |
11) | Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works. | |
12) | Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility. |
Semester Requirements | Number of Activities | Level of Contribution |
total | % | |
PERCENTAGE OF SEMESTER WORK | % 0 | |
PERCENTAGE OF FINAL WORK | % | |
total | % |