Digital Game Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Program Outcomes

Classified

1 - Knowledge
Theoretical - Conceptual
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
2 - Skills
Cognitive - Practical
1) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
2) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
3) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
4) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
5) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
3 - Competences
Communication and Social Competence
1) Have the competence to take an active role and responsibility individually and in teamwork.
2) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
Learning Competence
1) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
Field Specific Competence
1) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
Competence to Work Independently and Take Responsibility
1) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Program Kazanımları Program Düzeyi

Program Outcomes TR-NQF-HE 6 (Bachelor) Level Descriptors TR-NQF-HE Main Field Descriptors
21 - Arts
1 - Knowledge
Theoretical - Conceptual
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
1) Possess advanced level theoretical and practical knowledge supported by textbooks with updated information, practice equipments and other resources.
1) Sanat kültürü ve estetik konularına ilişkin bilgiye sahiptir.
2) İlgili sanat alanına özgü sanat tarihi konusunda bilgi sahibidir.
3) Sanat ve tasarım materyalleri bilgisine sahiptir.
4) Sanat ve tasarım yöntem ve teknikleri konusunda bilgi sahibidir.
5) İlgili sanat alanındaki yasal düzenlemeler ve işlemler konusunda bilgi sahibidir.
6) İlgili sanat alanının ilişkili olduğu disiplinlerarası etkileşim konusunda bilgi sahibidir.
7) Araştırma yöntemleri konusunda bilgi sahibidir.
8) Sanatsal eleştiri yöntemleri konusunda bilgi sahibidir.
9) Sanat ve bilim etiği konusunda bilgi sahibidir.
2 - Skills
Cognitive - Practical
1) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
2) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
3) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
4) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
5) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
1) Use of advanced theoretical and practical knowledge within the field.
2) Interpret and evaluate data, define and analyze problems, develop solutions based on research and proofs by using acquired advanced knowledge and skills within the field.
1) Kuram ve uygulama bütünlüğü sağlar.
2) İlgili sanat alanına ilişkin yöntem ve teknikleri kullanır.
3) İlgili sanat alanının içindeki alt disiplinlerin etkileşimini değerlendirir.
4) Çözümlemeye dayalı yorum becerisine sahiptir.
5) Çok boyutlu algılayabilme, düşünebilme, tasarlayabilme, uygulayabilme becerisini geliştirir.
6) Duyusal algıyı somutlaştırır.
3 - Competences
Communication and Social Competence
1) Have the competence to take an active role and responsibility individually and in teamwork.
2) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
1) Inform people and institutions, transfer ideas and solution proposals to problems in written and orally on issues in the field.
2) Share the ideas and solution proposals to problems on issues in the field with professionals and non-professionals by the support of qualitative and quantitative data.
3) Organize and implement project and activities for social environment with a sense of social responsibility.
4) Monitor the developments in the field and communicate with peers by using a foreign language at least at a level of European Language Portfolio B1 General Level.
5) Use informatics and communication technologies with at least a minimum level of European Computer Driving License Advanced Level software knowledge.
1) Hedef kitlesini tanımlayarak alanı ile ilgili çalışmaları paylaşır.
2) Çalışmalarını topluma anlatabilecek iletişim becerisine sahiptir.
3) Alanı ile ilgili konuları uzman ya da uzman olmayan kişilere görsel, yazılı ve sözlü iletişim yöntemlerini kullanarak etkin ve doğru olarak aktarır.
4) Bir yabancı dili kullanarak alanındaki bilgileri izler ve meslektaşları ile iletişim kurar (Avrupa Dil Portföyü Genel Düzeyi : B1 Düzeyi).
5) Alanının gerektirdiği en az Avrupa Bilgisayar Kullanma Lisansı İleri Düzeyinde bilgisayar yazılımı ile birlikte bilişim ve iletişim teknolojilerini kullanır.
Learning Competence
1) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
1) Evaluate the knowledge and skills acquired at an advanced level in the field with a critical approach.
2) Determine learning needs and direct the learning.
3) Develop positive attitude towards lifelong learning.
1) Kendi çalışmalarını sorgular.
2) Çözümleyici ve eleştirel düşünür.
3) Yaşam boyu öğrenme kavramını özümser.
Field Specific Competence
1) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
1) Act in accordance with social, scientific, cultural and ethic values on the stages of gathering, implementation and release of the results of data related to the field.
2) Possess sufficient consciousness about the issues of universality of social rights, social justice, quality, cultural values and also, environmental protection, worker's health and security.
1) Sanat ve tasarım konusunda ulusal ve uluslararası değerlerin farkındadır.
2) Soyut ve somut kavramları; yaratıcı düşünceye, yenilikçi ve özgün yapıtlara dönüştürebilir.
3) Alanında başarıyla iş yürütebilecek duyarlılığa sahiptir.
4) Estetik farkındalığa sahiptir.
Competence to Work Independently and Take Responsibility
1) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.
1) Conduct studies at an advanced level in the field independently.
2) Take responsibility both as a team member and individually in order to solve unexpected complex problems faced within the implementations in the field.
3) Planning and managing activities towards the development of subordinates in the framework of a project.
1) Tek başına, bağımsız olarak ve/veya grup içinde uyumlu ve üretken olarak çalışır.
2) Proje süreçleri içinde etkin olarak yer alır.
3) Alanıyla ilgili özgün yapıtlarını toplumla paylaşır ve sonuçlarını değerlendirir.

Conjoined

1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.