Digital Game Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Ders Genel Tanıtım Bilgileri

Course Code: UEC112
Ders İsmi: My Financial Literacy
Ders Yarıyılı: Fall
Spring
Ders Kredileri:
Theoretical Practical Laboratory ECTS
2 0 0 4
Language of instruction: Turkish
Ders Koşulu:
Ders İş Deneyimini Gerektiriyor mu?: No
Type of course: Üniversite Seçmeli
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Öğr.Gör. BATUHAN MEDETOĞLU
Course Lecturer(s): Öğr.Gör. BATUHAN MEDETOĞLU
Asst. Prof. Dr. OSMAN NAZİF HAZİNEDAR
Course Assistants:

Dersin Amaç ve İçeriği

Course Objectives: The aim of the Financial Literacy course is to enable individuals to master financial concepts in the basic sense. People are expected to be able to make their own financial decisions at a basic level with the information they have and in the transactions they will make. It is aimed that people can understand financial institutions and their functioning.
Course Content: Financial Literacy course includes concepts such as budget, savings, investment, consumption, expenditure, desire and need. Explains the functioning of financial institutions such as banks, capital market institutions, rating agencies. It focuses on concepts such as income and expenses that will enable the person to make financial decisions.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) To learn the concept definition and operation of Financial Literacy
2) To be able to learn the differences between the concepts of want and need that individuals have
3) To be able to learn the concepts used today, replacing cash money and replacing money.
4) To be able to manage the income of individuals and to ensure the evaluation of the income they have
5) To be able to manage the current expenses of individuals
6) To be able to introduce the tools to be invested in order to direct the savings
2 - Skills
Cognitive - Practical
1) To give individuals the habit of saving in a way that creates a balance between income and expenditure
2) To be able to make the person's financial plan and budgeting
3) Finding the right debt instrument for the cash or cash flow needed
4) To be able to recognize Central Banks, Banks and Capital Market Institutions in the financial system
3 - Competences
Communication and Social Competence
Learning Competence
1) To learn the concept of financial management and to apply it to investments
Field Specific Competence
1) To be able to understand how the concepts of budget, savings and investment work in a macro sense
Competence to Work Independently and Take Responsibility

Ders Akış Planı

Week Subject Related Preparation
1) Financial Literacy Concept Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
2) Request and Need Concepts Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
3) The Concept of Money and Tools That Can Be Used Instead of Money Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
4) Concept of Income and Evaluation of Income Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
5) The Concept of Expenses and Being able to Manage Expenses Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
6) Importance and Operation of Saving and Investment Concepts Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
7) Financial Planning and Budgeting Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
8) Midterm
9) Borrowing and debt instruments Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
10) Investment Tools Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
11) Financial Institutions Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
12) Financial management Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
13) Functioning of Budget, Investment and Saving Concepts in States and Multinational Organizations Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019
14) General Review and Term Evaluation Financial Literacy, Dr. Başak Turan İçke , Beta Publishing , 1st Edition, 2015 Effective Financial Literacy Mehmet Akif Çakırer, Ekin Publishing House, 1st Edition, 2019

Sources

Course Notes / Textbooks: Etkin Finansal Okuryazarlık, Mehmet Akif Çakırer, Ekin Yayınevi, 1. Baskı, 2019
References: Finansal Okuryazarlık, Dr. Başak Turan İçke , Beta Basım Yayım , 1. Baskı, 2015

Ders - Program Öğrenme Kazanım İlişkisi

Ders Öğrenme Kazanımları

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2

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9

6

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8

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11

12

Program Outcomes
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Ders - Öğrenme Kazanımı İlişkisi

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
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