Digital Game Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Ders Genel Tanıtım Bilgileri

Course Code: UEC116
Ders İsmi: Sign Language
Ders Yarıyılı: Fall
Spring
Ders Kredileri:
Theoretical Practical Laboratory ECTS
2 0 0 4
Language of instruction: Turkish
Ders Koşulu:
Ders İş Deneyimini Gerektiriyor mu?: No
Type of course: Üniversite Seçmeli
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: E-Learning
Course Coordinator : Öğr.Gör. HİLAL KIVANÇ
Course Lecturer(s): Öğr.Gör. HİLAL KIVANÇ
Course Assistants:

Dersin Amaç ve İçeriği

Course Objectives: It is aimed to communicate with hearing impaired individuals with the help of sign language.
Course Content: By learning sign language, language structure specific to sign language and its basic concepts, personal gains required for communicating with the hearing impaired individual are provided.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
2 - Skills
Cognitive - Practical
1) Can communicate with the hearing impaired using sign language.
2) They learns sign language.
3 - Competences
Communication and Social Competence
1) They help hearing impaired individuals with the help of sign language.
Learning Competence
Field Specific Competence
Competence to Work Independently and Take Responsibility

Ders Akış Planı

Week Subject Related Preparation
1) Sign Language History, Sign Language Grammar, Sign Language Alphabet Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Oral Z. A., “Türk İşaret Dili Çevirisi”, 2016, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
2) Family and environment. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
3) Health Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
4) School and education signs Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
5) Food and Clothing Signs. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
6) Verbs, Adjectives, Antonyms. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
7) Verbs, Adjectives, Antonyms. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
8) Exam
9) Emotions and Things. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
10) Time, Traffic and Creatures. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
11) Professions. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
12) Sports and Geographical Terms. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
13) Turkey Provinces, States. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
14) Daily Speech and Question Clauses. Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
15) General review Lecture notes Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/) Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara Oral Z. A., “Türk İşaret Dili Çevirisi”, 2016, Ankara
16) Final Exam

Sources

Course Notes / Textbooks: Çansağır, “Akıllı Türk İşaret Dili Hazırlık Kitabı” ,2017, Ankara
Oral Z. A., “Türk İşaret Dili Çevirisi”, 2016, Ankara
Türk Dil Kurumu Türk İşaret Dili Sözlüğü(https://www.tdk.gov.tr/icerik/basindan/turk-isaret-dili-sozlugu/)
References: Ders Notları

Ders - Program Öğrenme Kazanım İlişkisi

Ders Öğrenme Kazanımları

1

2

3

Program Outcomes
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Ders - Öğrenme Kazanımı İlişkisi

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
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PERCENTAGE OF SEMESTER WORK % 0
PERCENTAGE OF FINAL WORK %
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