Digital Game Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Ders Genel Tanıtım Bilgileri

Course Code: UEC209
Ders İsmi: Renewable Energy
Ders Yarıyılı: Fall
Spring
Ders Kredileri:
Theoretical Practical Laboratory ECTS
2 0 0 4
Language of instruction: Turkish
Ders Koşulu:
Ders İş Deneyimini Gerektiriyor mu?: No
Type of course: Üniversite Seçmeli
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Öğr.Gör. ALİ ATAŞ
Course Lecturer(s): Öğr.Gör. ALİ ATAŞ
Course Assistants:

Dersin Amaç ve İçeriği

Course Objectives: The aim of this course is to have knowledge about Renewable Energy and Non-Renewable Energy and to teach Renewable Energy Sources in detail.
Course Content: To give general information about energy and energy resources. Concepts and classifications related to non-renewable and renewable energy will be taught from a historical perspective, and non-renewable and renewable energy sources will be compared. All alternative energy sources will be explained in detail.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) Learns the concept of energy.
2) Learns Types of Energy (Renewable and Non-Renewable Energy Sources).
3) Learns Types of Energy (Renewable and Non-Renewable Energy Sources).
4) Learns the Importance of Non-Renewable Energy Sources and Types of Non-Renewable Energy Sources.
5) Gains knowledge about Non-Renewable Energy sources and Nuclear Energy.
6) Knows the Importance of Renewable Energy Sources and Types of Renewable Energy Sources.
7) Learns Solar Energy.
8) Midterm Exam
9) Learns Wind Energy.
10) Learns Geothermal Energy.
11) Learns Hydroelectric Energy.
12) Learns Biomass Energy.
13) An overview
14) Learns Marine Origin Renewable Energy Hydrogen Energy.
2 - Skills
Cognitive - Practical
3 - Competences
Communication and Social Competence
Learning Competence
Field Specific Competence
Competence to Work Independently and Take Responsibility

Ders Akış Planı

Week Subject Related Preparation
1) Information about the Course and the Concept of Energy Lecture Notes, MEGEP
2) Types of Energy (Renewable and Non-Renewable Energy Resources) Lecture Notes, MEGEP
3) Types of Energy (Renewable and Non-Renewable Energy Resources) Lecture Notes, MEGEP
4) Importance of Non-Renewable Energy Resources and Types of Non-Renewable Energy Resources Lecture Notes, MEGEP
5) Types of Non-Renewable Energy Resources and Nuclear Energy Lecture Notes, MEGEP
6) Importance of Renewable Energy Sources and Types of Renewable Energy Sources Lecture Notes, MEGEP
7) Solar energy Lecture Notes, MEGEP
8) Midterm Exam
9) Wind power Lecture Notes, MEGEP
10) Geothermal energy Lecture Notes, MEGEP
11) Hydroelectric Energy Lecture Notes, MEGEP
12) Biomass Energy Lecture Notes, MEGEP
13) Marine Based Renewable Energy Lecture Notes, MEGEP
14) Hydrogen Energy Lecture Notes, MEGEP
15) Final Exam

Sources

Course Notes / Textbooks: Mail olarak gönderilmektedir.
References: Ders Notları
MEGEP

Ders - Program Öğrenme Kazanım İlişkisi

Ders Öğrenme Kazanımları

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Program Outcomes
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Ders - Öğrenme Kazanımı İlişkisi

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Assessment & Grading

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