Digital Game Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Ders Genel Tanıtım Bilgileri

Course Code: URC110
Ders İsmi: Career Planning
Ders Yarıyılı: Spring
Ders Kredileri:
Theoretical Practical Laboratory ECTS
1 0 0 2
Language of instruction: Turkish
Ders Koşulu:
Ders İş Deneyimini Gerektiriyor mu?: No
Type of course:
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: E-Learning
Course Coordinator : Öğr.Gör. DİLEK SAKA
Course Lecturer(s): Öğr.Gör. MERYEM MENEKŞE
Asst. Prof. Dr. EZGİ ERŞAHİN
Asst. Prof. Dr. BERNA KILIÇOĞLU
Öğr.Gör. AYŞE DANIŞ BEKDEMİR
Öğr.Gör. ERDAL CAN YALÇIN
Asst. Prof. Dr. YASEMİN ERDOĞAN
Öğr.Gör. ALİ ATAŞ
Asst. Prof. Dr. KADRİYE SÖNMEZ
Asst. Prof. Dr. YALÇIN URFA
Öğr.Gör. ÜMRAN GÖRÜGEN
Asst. Prof. Dr. ESRA ÖĞÜLMÜŞ ÖZKUM
Öğr.Gör. FEHMİ ALMALI
Öğr.Gör. CANAN ARSLAN
Öğr.Gör. GAMZE EŞGÜNOĞLU ÇELİK
Öğr.Gör. ÖMER FARUK YILMAZ
Head of Department TANYA AGOPYAN
Öğr.Gör. Fatma Ünal
Öğr.Gör. BEREN KARCI AKSAN
Öğr.Gör. BETÜL TAŞÇI GENÇTÜRK
Öğr.Gör. ENES YÜREK
Öğr.Gör. SERDAR BAL
Öğr.Gör. BURAK AĞGÜL
Asst. Prof. Dr. SEVGİ AKGÜN
Öğr.Gör. YASEMEN KESİMOĞLU
Asst. Prof. Dr. EZGİ GAGA
Öğr.Gör. ÖZLEM KORUK
Asst. Prof. Dr. SEMİH SAMİ AKAY
Asst. Prof. Dr. PELİN KOTAS
Course Assistants:

Dersin Amaç ve İçeriği

Course Objectives:
Course Content:

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) Recognition of Career Center Activities
2 - Skills
Cognitive - Practical
1) Exploring Career Options
3 - Competences
Communication and Social Competence
1) Developing Self-Expression and Effective Communication Skills
Learning Competence
Field Specific Competence
1) Understanding the Importance of Professional Relationship Networks
Competence to Work Independently and Take Responsibility
1) Recognition of Support Units

Ders Akış Planı

Week Subject Related Preparation
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Sources

Course Notes / Textbooks:
References:

Ders - Program Öğrenme Kazanım İlişkisi

Ders Öğrenme Kazanımları

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Program Outcomes
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Ders - Öğrenme Kazanımı İlişkisi

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to.
2) Gains the design background related to the field of game design expertise.
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice.
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems.
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice.
6) Have the competence to take an active role and responsibility individually and in teamwork.
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning.
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field.
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues.
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License.
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works.
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility.

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
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PERCENTAGE OF SEMESTER WORK % 0
PERCENTAGE OF FINAL WORK %
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