Digital Game Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | URC110 | ||||||||
Ders İsmi: | Career Planning | ||||||||
Ders Yarıyılı: | Spring | ||||||||
Ders Kredileri: |
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Language of instruction: | Turkish | ||||||||
Ders Koşulu: | |||||||||
Ders İş Deneyimini Gerektiriyor mu?: | No | ||||||||
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Course Level: |
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Mode of Delivery: | E-Learning | ||||||||
Course Coordinator : | Öğr.Gör. DİLEK SAKA | ||||||||
Course Lecturer(s): |
Öğr.Gör. MERYEM MENEKŞE Asst. Prof. Dr. EZGİ ERŞAHİN Asst. Prof. Dr. BERNA KILIÇOĞLU Öğr.Gör. AYŞE DANIŞ BEKDEMİR Öğr.Gör. ERDAL CAN YALÇIN Asst. Prof. Dr. YASEMİN ERDOĞAN Öğr.Gör. ALİ ATAŞ Asst. Prof. Dr. KADRİYE SÖNMEZ Asst. Prof. Dr. YALÇIN URFA Öğr.Gör. ÜMRAN GÖRÜGEN Asst. Prof. Dr. ESRA ÖĞÜLMÜŞ ÖZKUM Öğr.Gör. FEHMİ ALMALI Öğr.Gör. CANAN ARSLAN Öğr.Gör. GAMZE EŞGÜNOĞLU ÇELİK Öğr.Gör. ÖMER FARUK YILMAZ Head of Department TANYA AGOPYAN Öğr.Gör. Fatma Ünal Öğr.Gör. BEREN KARCI AKSAN Öğr.Gör. BETÜL TAŞÇI GENÇTÜRK Öğr.Gör. ENES YÜREK Öğr.Gör. SERDAR BAL Öğr.Gör. BURAK AĞGÜL Asst. Prof. Dr. SEVGİ AKGÜN Öğr.Gör. YASEMEN KESİMOĞLU Asst. Prof. Dr. EZGİ GAGA Öğr.Gör. ÖZLEM KORUK Asst. Prof. Dr. SEMİH SAMİ AKAY Asst. Prof. Dr. PELİN KOTAS |
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Course Assistants: |
Course Objectives: | |
Course Content: |
The students who have succeeded in this course;
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References: |
Ders Öğrenme Kazanımları | 1 |
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Program Outcomes | |||||||||||
1) Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to. | |||||||||||
2) Gains the design background related to the field of game design expertise. | |||||||||||
3) Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice. | |||||||||||
4) Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems. | |||||||||||
5) Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice. | |||||||||||
6) Have the competence to take an active role and responsibility individually and in teamwork. | |||||||||||
7) By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning. | |||||||||||
8) By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field. | |||||||||||
9) By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues. | |||||||||||
10) Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License. | |||||||||||
11) Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works. | |||||||||||
12) Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility. |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Connects the basic concepts of art and design and has knowledge of the interdisciplinary interaction that his field is related to. | |
2) | Gains the design background related to the field of game design expertise. | |
3) | Produces innovative and creative solutions by gaining the ability to combine the theoretical knowledge acquired for game design with practice. | |
4) | Follows the developments in his field, develops original artistic analyzes by producing rational ideas for current and potential problems. | |
5) | Uses the theoretical and applied knowledge gained in the field of design by providing the integrity of theory and practice. | |
6) | Have the competence to take an active role and responsibility individually and in teamwork. | |
7) | By integrating the knowledge gained in the field of basic design with the competence he/she has with a critical and questioning approach, he/she evaluates them to produce new ideas and gains the awareness of lifelong learning. | |
8) | By closely following national and international issues, he/she has the awareness of raising awareness about social problems and use this competence for artistic works related to their field. | |
9) | By using a foreign language at least at the European Language Portfolio B1 General Level, he/she acquires knowledge in the field of international design, follows the researches and shares with his colleagues. | |
10) | Uses the information and communication technologies required by the design field with the Advanced Level of the European Computer Use License. | |
11) | Abstract and concrete concepts; transforms it into creative thinking, aesthetic, innovative and original works. | |
12) | Follows the innovations in the field, internalizes ethical principles and has a sense of professional responsibility. |
Semester Requirements | Number of Activities | Level of Contribution |
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PERCENTAGE OF SEMESTER WORK | % 0 | |
PERCENTAGE OF FINAL WORK | % | |
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