Visual Communication Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Ders Genel Tanıtım Bilgileri

Course Code: VCD412
Ders İsmi: Metaverse
Ders Yarıyılı: Spring
Ders Kredileri:
Theoretical Practical Laboratory ECTS
2 0 0 4
Language of instruction: Turkish
Ders Koşulu:
Ders İş Deneyimini Gerektiriyor mu?: No
Type of course: Bölüm Seçmeli
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Assoc. Prof. Dr. MERVE KARAMAN
Course Lecturer(s): Assoc. Prof. Dr. MERVE KARAMAN
Course Assistants:

Dersin Amaç ve İçeriği

Course Objectives: The student in this course is 21. It is aimed to be able to meet the digital competencies of the century and the needs that it will hear in this regard in business life.
Course Content: Acquires information about virtual universes, virtual reality concepts, the relationship between art and the metaverse, virtual games. Masters concepts such as big data related to the metaverse.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) Have theoretical knowledge about the subject of metaverse.
2) He gains new horizons intellectually in the field of digital technologies and virtual universes.
2 - Skills
Cognitive - Practical
3 - Competences
Communication and Social Competence
Learning Competence
1) Learn the concepts of the new digital age.
Field Specific Competence
1) Have information about current Metaverse trends.
2) Have knowledge about the relationship between Art and the Metaverse.
Competence to Work Independently and Take Responsibility

Ders Akış Planı

Week Subject Related Preparation
1) Information about the course, course introduction None
2) What is Metaverse? Definition, Metaverse introduction None
3) The Relationship between Metaverse Digital Art and NFT Students are expected to do preliminary research on the subject.
4) Metaverse and Digital Games, Digital Platforms, Virtual Universe, Snow Crash Students are expected to do preliminary research on the subject.
5) Metaverse Virtual Reality VR, Students are expected to do preliminary research on the subject.
6) Extended reality (XR) is: "AR, MR and VR technologies Dec Students are expected to do preliminary research on the subject.
7) The Relationship between the Metaverse and Art, watching videos about the Metaverse Students are expected to do preliminary research on the subject.
8) MIDTERM EXAM None
9) Metaverse Art, Virtual Exhibitions, Virtual Museums, Virtual Concerts, etc Students are expected to do preliminary research on the subject.
10) Review of articles related to the Metaverse Students are expected to do preliminary research on the subject.
11) Student presentations. (article review) Students are expected to do preliminary research on the subject.
12) Student presentations. (article review) Students are expected to do preliminary research on the subject.
13) Student presentations. (article review) Students are expected to do preliminary research on the subject.
14) Student presentations. (article review) Students are expected to do preliminary research on the subject.
15) FINAL EXAM None

Sources

Course Notes / Textbooks: Metaverse, Meta İnsana Hazır Mısın? – Emrah Kaya,Nemesis Yay.

References: Snow Crash, Neal Stephenson
Ffiske, T. P., 2020, “The Immersive Reality Revolution: How virtual reality (VR), augmented reality (AR), and mixed reality (MR) will revolutionise the world”, Independently published

Ders - Program Öğrenme Kazanım İlişkisi

Ders Öğrenme Kazanımları

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Program Outcomes

Ders - Öğrenme Kazanımı İlişkisi

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Assessment & Grading

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